3D Model
The Sugar Bowl
Objective.
To create a 4K-rendered 3D modeled room using Maya, completing all stages of the 3D animation process.
Purpose.
This piece showcases comprehensive skills in concept art, 3D modeling, lighting, and rendering. The final work demonstrates proficiency in building immersive environments that capture a specific theme and time period.
Design.
The room captures the charm of a classic 1950s diner with lively colors and added details that make it look realistic and lived-in.
Conceptual Work





